Divers Guide

Basic guide to help new players get on to divers.

Intro

Divers is an underwater exploration RPG.

This guide will help you navigate the depths, understand some of the game mechanics.

The key to enjoying Divers is finding a pace and style that works for you.

Whether you're aiming for the golden cart, the cherry cart, or simply enjoying the underwater exploration, there's plenty to discover in the depths of Divers.

There are some spoilers on this guide To get the golden cart you need to beat the final boss To get the cherry cart you need to get the three screaming heads

Game Structure and Equipment Management

  • Each run in Divers begins at the surface.
  • At the surface, you have access to three main options:
    1. Shop
    2. Equipment
    3. Dive

Equipment Flexibility

  • All characters (Dylan, Orlok, and Thyme) can use all weapons and items.
  • You can only change your equipment when you are at the surface.
  • Plan your loadouts carefully before diving, as you cannot swap items mid-expedition.
  • To save your game, you must return to the surface, if you die mid run you loose progress.

Stats and Progression

Starting Stats (Level 1)

  • Starting Level: 1
  • Starting HP: 500 for each character (Dylan, Orlok, and Thyme)
  • Starting Bank: 500 gold
  • Starting Depth: 0000

HP Progression

  • Level 1: 500 HP
  • Level 13: 2200 HP (confirmed)
  • Level 16 (max): Estimated ~2600 HP
drivers snapshotdrivers snapshotdrivers snapshot

Leveling up

You level up by killing enemies, each enemy has its own defined exp drop, you fight with enemies by touching them

They usually come in groups

Enemies

EnemyWeaknessHealth PointsDamageMoneyExperienceRelic DropsLocationNotes
EelShell300118-1512010RockSurface
UrchinPoison20098-1824025ShellSurfaceWill counterattack when struck
SlimeShock400160-19038-46.520-29CandySlime Cave
CrabPoison800235-43736-4048-51ShellSlime CaveWill "look" at a specific player and focus for extra damage
Slime EelShock3501422520Slime Cave
AnenomeShell600154-1621520BubbleSouthern Surface, Anenome Cave, RuinsCan heal itself and allies, overworld sprite will shoot at you
SeaspiderPoison500328-39980-150100-120AbyssOverworld sprite jumps and shoots at you
IsopodPoison700444-799Abyss, Anenome CaveCan queue up targeted attacks
SpiritShell1200183-20750(650)500(1100)XAbyss, Vampire CaveCan heal and revive allies
SnailPoison1000329-42930100RuinsCan temporarily counterattack when hiding in its shell
MechPoison700225-23930100CellsRuinsAttacks twice per turn
JellyVaries500321-324100150Jelly CaveChange weakness type based on color
FishmanShock1000373-48250300CandyJelly Cave, Vampire Cave
PirahnaShock450202-2043087BubbleEastern Surface, RuinsCan attack twice, Heals self on attack (Starts battle not full HP and can heal up?)
WormShockVampire CaveHeals self on attack
VampirePoison12005546001200CellsVampire CaveAlways attacks lowest HP (Good for grinding, have a shield defend most injured character)
FangfishPoison1200425Vampire CaveCan defend allies
WalnutPoison520-606192-206200100CellsJelly CaveUrchin Variant - Will counterattack when struck
Guelap (First Boss)Poison5000392-41610301040ARuinsSummons Anenome to fight with it, Can attack twice
Skekor Eye (Final Boss)Shock00Vampire CaveCan heal allies, 2 are present in the fight
Skekor Tentacle (Final Boss)Shell00Vampire CaveCan queue up targeted attacks, 2 are present in the fight

Weapons

Damage types

There are three damage types, different enemies are weak to different elements

drivers coral

Coral

drivers poison

Poison or Egg

drivers electric

Electric or Shock

WeaponTypePowerUsesElementRelics CoralRelics PoisonRelics ElectricOther Notes
StickSpear20025AllNANANAThe basic weapon you will most likely buy at the start
MalletHammer15015AllNANANAThe basic hammer, hammers have the offensive power of a spear and defensive power of a shield
LidShield15020AllNANANAThe basic shield, has boosted defense and can be used to hit Urchins without receiving reflect damage
LanceSpear30025All2 Candy3 Shells3 RocksAdvanced spear, Shock Lance can be found behind a breakable floor in the Surface zone
SledgeHammer30015All1 Cell and 1 Candy3 Cells1 Cell and 1 XAdvanced hammer
BucklerShield25020All1 Pearl and 2 Candy1 Bubble and 2 Shells1 Bubble and 2 RockAdvanced shield
TridentSpear40025All6 Candy2 Shells and 2 Cells3 XMax spear
TowerShield35020All4 Candy2 Cells2 XMax shield
ParasiteHammer25015PoisonNANANAHeals user on hit, found in Pearl in Anenome Cave
ThornShield25010ShellNANANAReflects 49 damage when hit, found in Pearl in Ruins
Holy RodSpear35015ShockNANANACan heal the user an amount similar to its power

Relics

There are 8 relics, which are used to craft weapons or items

RelicsSource
BubbleAnenome, Piranha
CandySlime, Fishman, Chest (Surface)
ShellUrchin, Crab
CellMech, Vampire, Walnut
RockEel
XSpirit, Chest (Ruins)
AGuelap
BChest (Abyss)
drivers relics

Cherry cart

To obtain the cherry cart in UFO 50, you need to collect three secret "screaming heads" hidden throughout the underwater overworld

All of them are behind holes in the walls, some of them look like normal walls but you just need to hug the walls until you find it

  • Mooncat: I think it was in the screen to the west of the starting zone, the zone with spikes and floating slimes, near the top left
  • Diver Head: near the bottom right of the ruins, after the lower spiral caves to the right
  • Barbuta Helm: Found in the bottom left of the caves after the piranha zone in the first area, you need to find a fake wall where you can swim through and then ignore the anemones, near the end to the right you can swim through a hole in the wall
mooncat cherry

Source

This guide is based on information from the original source: Steam Community Guide.